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Cinema 4D: Zero to Hero

Length
5 days
Length
5 days
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Course description

Cinema 4D: Zero to Hero

In this 5-dayCinema 4D coursewe’ll cover how this intuitive 3D package can be used for creating amazing still images for print and breath taking video for broadcast, TV, web and film. ThisCinema 4D coursecoupled with its easy interface and logical workflow, make it possible for those new to 3D artistry to be producing hi-end 3D scenes quickly. We will cover modelling techniques for creating bespoke models, typography & objects. You’ll also cover animation, lighting and camera techniques.

TheCinema 4D coursecovers an introduction to BodyPaint 3D and how best to texture your models and type. We’ll show you the software’s tight integration with Adobe products as well as other leading compositing and video products.

We’ll work through the best rendering and export techniques and then move up to advanced level to look at lighting and materials. Cinema 4d is fast, intuitive and delivers dazzling imagery. ThisCinema 4Dcourse is suitable for people in any industry looking to add 3D to their workflow.

Suitability - Who should attend?

This course is aimed at people who are new to Cinema 4D and that are looking to add 3D to their portfolio of skills.

Assumed Knowledge

A good knowledge of basic operating systems either PC or Mac. A basic understanding of Maxon’s Cinema 4D interface is recommended but not essential.

Outcome / Qualification etc.

This course will show delegates the fundamentals right through to advance of Maxon’s Cinema 4D. By the end of the course you’ll be able to create your own 3D designs & animation and be ready to move towards some of the more sophisticated features of the software.

Training Course Content

Introduction to Maxon Cinema 4D

  • Overview
  • Overview of Cinema 4D
  • The Cinema 4D interface
  • The Camera and object views
  • Customising your workspace
  • Modelling
  • Creating and manipulating primitive shapes
  • Creating and understanding splines
  • Creating Nurbs
  • Shapes and parameters
  • Deformers
  • Polygon modelling tools
  • Creating and applying textures
  • Adding text & company logos
  • Importing Adobe Illustrator paths

Creating a scene

  • Adding a floor object
  • Adding the sky object
  • Adding lighting
  • Light textures, projections and shadows
  • The Material Manager
  • Creating new materials
  • Concepts of colour, transparency, reflection…
  • Applying a material to an object
  • Changing a materials mapping
  • Applying Video textures to objects

Animation

  • Timeline concepts
  • Setting keyframes
  • Animating objects and cameras
  • Editing animation sequences
  • Creating an animation path for your object
  • Animating the camera
  • Rendering the animation
  • Animating Nurbs
  • Multiple cameras
  • Animating the light
  • F-Curve control
  • MoGraph Objects
  • Tracers and MoSplines
  • Fracture
  • MoGraph Effectors
  • Creating simple animations
  • Audio animations
  • MoGraph Text animations

Rendering / Exporting

  • Rendering a view
  • Rendering settings
  • Rendering for print
  • Rendering for video
  • Rendering with Alpha channels
  • Creating a Render queue
  • Importing and exporting from other 3D packages
  • Rendering your project to different formats (MOV, Image sequences & Quicktime VR).

Modelling

  • Deformers
  • Optimising meshes

Materials

  • Body Paint 3D
  • Introduction to UV maps
  • How to use Body Paint 3D to create textures
  • How to leverage Adobe Photoshop to really enhance the texturing process.
  • Rendering
  • Lighting schemes
  • Improve quality
  • Enhance realism
  • Vastly reduce render times

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Academy Class Group LTD
Southbridge House Southbridge Place
CR0 4HA London

ACADEMY CLASS TRAINING

Academy Class we are a software training institute for personal or professional needs, all of our classes are all hands-on and led by Certified Adobe, Autodesk, Maxon and Unity instructors who are also designers and developers. You’re in good hands!...

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