Course description
3ds Max Creative License
Learn 3DS Max from beginner to advanced, while getting certified by Autodesk.
The 3DS Max Creative License package includes the entire curriculum for total immersion into 3D Animation and features a combination of 2 Autodesk courses at a discounted price. The package does not have a schedule of its own. Each class is scheduled separately, beginning with the 3DS Max Jumpstart and then taking the 3DS Max 201 Green Belt class.
Upcoming start dates
Suitability - Who should attend?
This course is designed for people who want to create 3D graphics for print or animation, architectural practises, visualisation studios, production houses, advertising agencies or other such departments that work in large organisations.
Assumed Knowledge
Attendees require only a very general knowledge of 3D and its concepts, although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.
Outcome / Qualification etc.
You’ll learn how to work in a production environment, understand the mechanics of 3DS Max, be able to create 3D models using a variety of techniques, work with materials to texture your models, understand how to light a scene, be able to create animations, stage a scene and understand cinematography, know how to create output for use in post production. You will be able to design 3D environments with animated walking characters with realistic lighting viewed from a moving camera.
You will also take Autodesk 3ds Max exams. Whatever your career path, our proven Autodesk software expertise will keep you ahead of the curve and help you develop a solid competitive advantage in today’s complex marketplace.
Autodesk certifications are a reliable validation of your skills and knowledge and can lead to accelerated professional development, improved productivity and enhanced credibility in your field. They can also help you succeed in your design career—providing benefits to both you and your employer
Training Course Content
Introduction to Autodesk 3Ds Max
- Introduction to Autodesk 3Ds Max
- Autodesk 3DS Max design interface and workflow
- Autodesk 3DS Max design project configuration
- Assembling files
- 3D modelling from 2D objects
- Lighting
- Lighting with Autodesk 3DS Max mental ray
- Rendering
- Animation for cisualisation
Low & High Poly Modelling
- Detailed box modelling techniques
- Learn about the edge copying technique
- Combine multiple mode ling concepts to create photo-realistic models
- Learn to build anything from airplanes to humans!
- The difference between mesh and nurbs techniques
Material Techniques
- Using alphas and images as alphas
- Mix and composite mapping
- Material types in depth including multi-sub object
- Composite
- Matte/shadow
- Raytraced materials
- Render to texture
Effects
- Particles tips and tricks
- Composition tips
- Glow and flares
- Dynamics with Reactor
Add Bones into the Mesh
- The ‘Da Vinci pose- Do’s & Don’ts’
- Preparing the mesh for Bone Rigging
- Adding Bones into using mesh template
Rigging
- Mechanical vs. Bone Rigs
- Set up a rig using HI Solver & Sliders
- Over 3 different custom biped rigs developed by the instructor
- Tips and tricks for successful rigging
- Proper usage of coordinate systems to prevent rigging problems
- Create biped, quadrupeds or any multi-legged character
- Creative use of controllers and constraints
- What the books don’t show us!
Character Studio
- Biped, physique and skinning
- Learn workflows for successful rigging fitting biped to a mesh
- Creating footsteps, varying time and stride length
- Footsteps in track view
- Upper body animation
- Freeform animation
- Anchoring
- IK blending
- Body dynamics
- Passing objects
- Obstacle coursed
- Motion capture
- Motion flow
- Curve editing
Skinning
- Skin modifier
- Skin morph and skin wrap
- Envelopes
- Vertex editing
- Weight tables
- Mirror mode
Animation Techniques
- Tip & tricks on walk cycles
- Human and animal locomotion techniques
- Morph modifier for facial animation
Lighting
- Using Skylight
- Area lights
- Radiosity
- Tips on how to reduce time consuming renders with simple standard lights
Animation
- List controllers and limit controllers
- Parameter collector
- Inverse kinematics
- IK solvers
- Animation modifiers
- Morphing
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ACADEMY CLASS TRAINING
Academy Class we are a software training institute for personal or professional needs, all of our classes are all hands-on and led by Certified Adobe, Autodesk, Maxon and Unity instructors who are also designers and developers. You’re in good hands!...