Course description
BSc (Hons) / MSci Games Design (Integrated Masters)
This course has been created with our industry partners to be a highly-focused digital games degree that encompasses not only theory but technical and artistic approaches. From core design practice through to game engines, UI (user interface) and UX (user experience), as well as narrative and development pipelines.
Taught by industry professionals, you will learn to design video games from concept to implementation, developing gameplay, environments and user experiences to produce engaging play experiences. You will have the transferable skills to work and support teams in both technical and artistic capacities, across different real-time and interactive production environments, such as virtual reality and other forms of interactive entertainment.
This course will provide rich and varied opportunities to work on collaborative projects, developing the soft and technical skills that video games companies look for in Games Designers.
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Suitability - Who should attend?
Minimum academic requirements for UK students
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GCSE English at grade 4/C or equivalent
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GCSE Maths at grade 4/C or equivalent
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Have or be predicted to pass a minimum of two A Levels or equivalent (32 UCAS points). Conditional offers are based on individuals' predicted grades up to a maximum of 120 UCAS points.
Academic requirements for international students (non-UK)
We welcome applications from qualified candidates all over the world.
Undergraduate applicants will usually need good high school grades and an undergraduate portfolio.
Portfolio submission
Once we receive your UCAS application, you’ll be invited to submit an online portfolio of your work. We take students who have the talent to succeed, and we know the best way to judge this is not necessarily by just a set of academic grades. Our tutors will review your portfolio to determine whether we can offer you a place.
Your portfolio can be submitted to your applicant portal in the form of an online link (e.g. ArtStation, Google Drive, Dropbox etc.). You can also include an optional supporting statement (written, video or audio) to be reviewed with your portfolio.
English language requirements
All our courses are taught in English. If your first language is not English, you may need to complete an English language test, such as a Pearson English language test (PTE Academic) or International English Language Testing System (IELTS) test, to demonstrate you have the language skills needed to complete your degree.
Please visit the Escape Studios website for more information.
Outcome / Qualification etc.
BSc (Hons) / MSci degree awarded by Coventry University.
Training Course Content
First year (level 4)
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Art direction and visual language (15 credits)
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Introduction to 3D graphics (15 credits)
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Introduction to technical scripting (15 credits)
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Worldbuilding (15 credits)
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Introduction to games design (15 credits)
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Character control (15 credits)
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Real-time FX (15 credits)
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Interactive - jam group project (15 credits)
Second year (level 5)
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Conceptual games design (30 credits)
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Applied games design (30 credits)
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Specialism (15 credits)
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Industry studio project (30 credits)
Third year (level 6)
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Advanced specialism (30 credits)
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Professional practice (30 credits)
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Professional studio project (60 credits)
Fourth year (level 7) - integrated masters students only
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Creative technology research and development (30 credits)
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Commercial studio project (60 credits)
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Business of innovation (30 credits)
Why choose Escape Studios
Top 6% of Institutions for Graduate Employability -- by Higher Education Statistics Agency (HESA)
First Unreal Authorised Training Center in the UK
Expenses
Fees for 2024 entry
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UK students: £9,250 per year
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International students: £17,995 per year