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Short University Courses

Advanced Character & Creature Creation

Escape Studios, In North Greenwich (+1 locations)
Length
18 weeks
Price
13,200 - 16,850 GBP
Next course start
23 September, 2024 (+2 start dates)
Course delivery
Classroom, Virtual Classroom
Length
18 weeks
Price
13,200 - 16,850 GBP
Next course start
23 September, 2024 (+2 start dates)
Course delivery
Classroom, Virtual Classroom
Leave your details so the provider can get in touch

Course description

Advanced Character & Creature Creation

Learn how to master the art of characters and creature creation. 

With this advanced course, you will learn how to design, model, texture and present your creations to a portfolio-ready standard. The practical course will also cover the technical character pipeline, including rigging, Python scripting and the simulation of cloth, fur and muscles, ready for a diverse range of technical roles in production. 

By the end of the course, you will have a developed a portfolio of character and creature creation work, as well as the skills and connections to kick-start your creative career, with help from our Talent Development Team and industry-experienced tutors whose credits include The Lion King, Godzilla and Doctor Strange.

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Upcoming start dates

Choose between 2 start dates

23 September, 2024

  • Classroom
  • North Greenwich

23 September, 2024

  • Virtual Classroom
  • Online

Suitability - Who should attend?

To study this short course, you must:

  • Be over 18

  • Have a good understanding of written and spoken English

  • Feel comfortable using a computer.

Outcome / Qualification etc.

Some of the opportunities you can consider once you’ve finished your studies include: 

  • CG Generalist 

  • Character Artist

Training Course Content

Module 1 - Character and creature design

  • Character and creature design theory

    • Moodboards

    • The importance of research, body language and expressions

  • Tools and techniques for creating character and creature concepts

    • Colour and background

    • Beat boards

    • Light and shadow

  • Using anatomy of characters and creatures in design choices

  • Analysing an established style to create character and creature concepts

  • Functional fashion in character and creature concepts

    • Costume design

    • Costume language

  • Establishing new styles

    • How to prepare a character or creature design bible for animation, outsourcing and videogames, and a pitch for comic publishing

Module 2 - Character and creature modelling

  • Introduction to ZBrush

    • Character and creature anatomy

    • High-detail sculpting

  • Introduction to Maya

    • How Maya works

    • Retopology

    • Anatomy

    • Asset setup

  • Introduction to texturing

    • Introduction to Substance Painter and Mari

  • VFX and games pipelines

    • Differences and similarities

  • Lighting and rendering

    • Rendering in Arnold and Unreal Engine

  • Presenting characters and creatures for portfolios

    • Introduction to rigging for creating character poses

    • Directed project time

Module 3 - Character and creature technical direction

  • Character rigging in Maya

    • Creating advanced character rig setups

    • Introduction to python

    • How Maya really works

  • Creating cloth and soft surface simulations in

    • Maya and Houdini

    • FEM and Vellum workflows

  • Creating muscle systems in Maya

    • Advanced anatomy

    • Character FX pipelines

  • Fur and hair groom

    • Long and short hair/fur with dynamics

  • Creating character cycles for presentation

    • Walks and runs ready for final showreel presentation

  • Project catch-up week

Why choose Escape Studios

Top 6% of Institutions for Graduate Employability -- by Higher Education Statistics Agency (HESA)

First Unreal Authorised Training Center in the UK

Expenses

Fees

London campus: £16,850

Live online: £13,200

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